The story depicts the work-life of a perverted mangaka, Aito Yuuki, and his assistant, Ashisu Sahoto. Constantly pressured by his editor and lacking experience with girls, Aito asks Ashisu to act as a reference.
Just an ordinary teenager, Kobeni Yonomori receives quite the surprise on her 16th birthday—a fiancé and a sister-in-law she never even knew she had. As a result of an arrangement that her late grandfather made, Hakuya Mitsumine and his younger sister Mashiro have moved from their countryside home to the Yonomori household in order to deepen their relationship with their new family members.
Mikakunin de Shinkoukei follows Kobeni's "love life" with Hakuya as she tries her best to adjust to the abrupt changes forced upon her. However, as some extraordinary secrets regarding the siblings come to light, Kobeni will find her life changed forever.
Since childhood, Aoba Suzukaze has loved the Fairies Story game series, particularly the character designs. So when she graduates from high school, it is no surprise that she applies to work at Eagle Jump, the company responsible for making her favorite video game. On her first day, she is excited to learn that she will be working on a new installment to the series: Fairies Story 3—and even more so under Kou Yagami, the lead character designer.
In their department are people who share the same passion for games. There is Yun Iijima, whose specialty is designing monsters; the shy Hifumi Takimoto, who prefers to communicate through instant messaging; Hajime Shinoda, an animation team member with an impressive figurine collection; Rin Tooyama, the orderly art director; Shizuku Hazuki, the game director who brings her cat to work; and Umiko Ahagon, the short-tempered head programmer.
New Game! follows Aoba and the others on their adventure through the ups and downs of game making, from making the perfect character design to fixing all the errors that will inevitably accumulate in the process.
Having reached professional status in middle school, Rei Kiriyama is one of the few elite in the world of shogi. Due to this, he faces an enormous amount of pressure, both from the shogi community and his adoptive family. Seeking independence from his tense home life, he moves into an apartment in Tokyo. As a 17-year-old living on his own, Rei tends to take poor care of himself, and his reclusive personality ostracizes him from his peers in school and at the shogi hall.
However, not long after his arrival in Tokyo, Rei meets Akari, Hinata, and Momo Kawamoto, a trio of sisters living with their grandfather who owns a traditional wagashi shop. Akari, the oldest of the three girls, is determined to combat Rei's loneliness and poorly sustained lifestyle with motherly hospitality. The Kawamoto sisters, coping with past tragedies, also share with Rei a unique familial bond that he has lacked for most of his life. As he struggles to maintain himself physically and mentally through his shogi career, Rei must learn how to interact with others and understand his own complex emotions.
Tooru and Run have been best friends forever, so when Tooru learns that she's managed to get into the same high school as Run, she runs to tell her... only to find Run in a compromising position with yet another girl, Yuko. Needless to say, that makes things a bit awkward at school, with Tooru fending off those who might be interested in Run while Yuko and their other girlfriend, Nagi, have to deal with Run's own penchant for drama.
(Source: Sentai Filmworks)
Feelings may come and go, but true love always remains in the heart. Tsumiki Miniwa is in love with her best friend, Io Otonashi. For her, confessing is nearly impossible; but to her friends, they seem to be the perfect match. Cute and petite, Tsumiki comes off more as a friend, and Io's attitude toward her is friendlier than toward others. Despite the constant teasing and obvious hints that his friends have been dropping, Io always seems to miss the signs.
Throughout her everyday school life, Tsumiki spends time with her friends and Io. Will she finally muster enough courage to confess her true feelings?
[Written by MAL Rewrite]
Since the death of his wife, Kouhei Inuzuka has been caring for his young daughter Tsumugi to the best of his abilities. However, with his lack of culinary knowledge and his busy job as a teacher, he is left relying on ready-made meals from convenience stores to feed the little girl. Frustrated at his own incapability to provide a fresh, nutritious meal for his daughter, Kouhei takes up an offer from his student, Kotori Iida, to come have dinner at her family's restaurant. But on their very first visit, the father and daughter discover that the restaurant is often closed due to Kotori's mother being away for work and that Kotori often eats alone. After much pleading from his pupil, Kouhei decides to continue to go to the restaurant with Tsumugi to cook and share delicious homemade food with Kotori.
Amaama to Inazuma follows the heartwarming story of a caring father trying his hardest to make his adorable little daughter happy, while exploring the meanings and values behind cooking, family, and the warm meals at home that are often taken for granted.
Mushi-shi The Next Chapter tell the story about Ginko in his next journey. Perceived as strange and feared by man, over time the misshapen ones came to be known as Mushi. Although they harbor no ill intentions towards humans, many suffer from the side effects of their existence and strange nature; exploiting the Mushi without understanding them, even unintentionally, can lead to disaster and strife for any involved. Mushishi Zoku Shou continues the story of Mushishi Ginko on his journey to help the visible world to coexist with the Mushi.
During his travels, Ginko discovers various gifted individuals—those cursed by circumstance and those maintaining a fragile symbiosis with the Mushi—inevitably confronting the question of whether humanity, talented and tortured alike, can manage the responsibility of the unseen. Moreover, as a Mushishi, Ginko must learn more about these strange beings and decide if he has the right to interfere with the complex relationships between Mushi and mankind.
[Written by MAL Rewrite]
"Mushi": the most basic forms of life in the world. They exist without any goals or purposes aside from simply "being." They are beyond the shackles of the words "good" and "evil." Mushi can exist in countless forms and are capable of mimicking things from the natural world such as plants, diseases, and even phenomena like rainbows.
This is, however, just a vague definition of these entities that inhabit the vibrant world of Mushishi, as to even call them a form of life would be an oversimplification. Detailed information on Mushi is scarce because the majority of humans are unaware of their existence.
So what are Mushi and why do they exist? This is the question that a "Mushishi," Ginko, ponders constantly. Mushishi are those who research Mushi in hopes of understanding their place in the world's hierarchy of life.
Ginko chases rumors of occurrences that could be tied to Mushi, all for the sake of finding an answer.
It could, after all, lead to the meaning of life itself.